Jun 12, 2007, 01:46 PM // 13:46
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#1
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Jungle Guide
Join Date: Jan 2006
Location: NYC
Guild: The Circle Of Nine[NINE]
Profession: E/N
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WTH is with everyone and Resurrect?
[skill=big]Resurrect[/skill]
Why have I seen this weak res spell on alot of PuG bars lately? Why is this being employed when better spells exist?
[skill=big]Resurrection Chant[/skill]
This is my "prefered" hard res of choice. Yet,I don't see people using it. This is far better than Resurrect. Even [skill=card]Restore Life[/skill] is better than this spell. Yet people still use crap and think it's ok. Can someone explain to me why?
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Jun 12, 2007, 03:23 PM // 15:23
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#2
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Grotto Attendant
Join Date: Dec 2005
Location: Beyond the Forest of Doom, past the Cavern of Agony... on Kitten & Puppy Island
Guild: Soul of Melandru [sOm]
Profession: W/E
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Because people in PuGs are, by and large, idiots.
It's these same people who spam Flare, use Mending, and try to MM as a ranger. Using Resurrect is practically rocket science by comparison.
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Jun 12, 2007, 03:45 PM // 15:45
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#3
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Forge Runner
Join Date: Feb 2006
Location: Thornill, ON, Canada
Guild: THE CANUCK MONKS (TCM)
Profession: W/R
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Better Resurrect than none at all.
I've been in PUGs where they use that, healing breeze, mending, and other weak spells. The way I see it is, people are too cheap to buy skills, so they keep the free skills given until they have exhausted every opportunity to get free skills. Only at that point in time, will they breakdown and buy non-elite skills.
I'd rather see Rebirth, but you can't just go to someone's computer and force their character to buy the proper skills and equip it for them. Unless their computer is right beside you and are afk.
Anyway, many people are naive and don't know what is better than a free hard rez. Not everyone has access to every campaign, so resurrection chant may not be available to everyone.
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Jun 12, 2007, 04:14 PM // 16:14
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#4
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Frost Gate Guardian
Join Date: May 2007
Location: Sector ZZ9 Plural Z Alpha
Guild: Rogue Clan [Rg]
Profession: Mo/N
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Quote:
Originally Posted by Pick Me
I'd rather see Rebirth, but you can't just go to someone's computer and force their character to buy the proper skills and equip it for them. Unless their computer is right beside you and are afk.
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Or unless you're the guild leader. For hard resses, all the Healing Prayers and Ritualist resurrection spells easily outshine Resurrect, and in PvE, Rebirth is king. There's a reason why I tell almost everybody to pick monk as a secondary.
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Jun 12, 2007, 06:05 PM // 18:05
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#5
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Banned
Join Date: Mar 2006
Location: England
Guild: Lievs Death Squad [LDS]
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I don't see all that much of ressurect.
Its Rebirth thats the problem. Why does EVERYONE take that f*cking skill EVERYWHERE! It really does piss me off when you get people taking Rebirth on missions when if you get wiped that badly Rebirth is needed you've either failed already, lost masters or have a leaver (if a pug). FoW/UW, fair enough, no res shrine, etc. Especially when 50% of those who take it try and use it mid battle! If you actually put some thought into it and have a good reason why you need Rebirth fair enough, but 99% of people who take it DON'T!
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Jun 12, 2007, 06:57 PM // 18:57
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#6
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Awaken from hiatus.
Join Date: Apr 2006
Location: Riding the spiral.
Guild: No Fun Allowed [Vdya]
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Rebirth is an acceptable res, on a non-monk primary, when it's not the middle of battle. Resurrect... I dunno. The full range is decent, as opposed to Chant's half-radar, but I still prefer Chant.
However, sig > those - if you need to res more than once (sans hard mode, I know how shit can get out of control there), you should rethink your strategy.
__________________
Retired Campfire/Ventari's Moderator
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Jun 13, 2007, 02:24 AM // 02:24
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#7
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Banned
Join Date: Mar 2006
Location: England
Guild: Lievs Death Squad [LDS]
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No, Rebirth is not an acceptable res. There is no need to take it 95% of the time.
3 things come from taking Rebirth.
1. You use it mid battle, screwing both you and the rebirthed member over.
2. You use it after the battle, forcing both players to wait for ages to regen energy.
3. You flee, save your party from a wipe and avoid been sent back to the outpost by ressing them from a distance (thats what you get for not luring).
1 and 2 are the only things that happen in general PvE. 3 barely ever happens. More to the point, 3 could've been avoided if YOU'D BROUGHT A USEFUL RES! And 3 isn't even needed if you lure the mob away from its spawn so they don't corpse camp.
I stand by the fact that Ressurect is much better than Rebirth.
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Jun 13, 2007, 04:43 AM // 04:43
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#8
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Frost Gate Guardian
Join Date: May 2007
Location: Sector ZZ9 Plural Z Alpha
Guild: Rogue Clan [Rg]
Profession: Mo/N
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Rebirth can save you spending another few hours on a long mission or vanquishing a zone in HM, and all it costs is a few minutes to regen energy afterwards. Sounds like a good tradeoff to me...
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Jun 13, 2007, 05:39 AM // 05:39
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#9
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Wilds Pathfinder
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I myself prefer to use resurrect, or rebirth. I feel that any res spell is fine in PVE except renew life or reslife depending on the situation. You shouldn't use those reses during a battle.
Last edited by Sir Seifus Halbred; Jun 13, 2007 at 05:42 AM // 05:42..
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Jun 13, 2007, 08:13 PM // 20:13
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#10
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Grotto Attendant
Join Date: May 2005
Location: in the midline
Profession: E/Mo
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Renew Life/Restore Life on a ranger = yay.
Resurrect is pretty bad because Resurrection Chant is more useful in a ranged scenario and rebirth is better at preventing a wipe.
Hard res is pretty bad in timed missions unless on a mesmer or Healer's Boon monk though.
Glyph of sacrifice + Resurrection chant = yay
Rebirth + negative energy set out of battle to prevent a wipe while not in a timed mission = yay
But all in all, Resurrection Signet is the best in areas with bosses and morale boosts.
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Jun 13, 2007, 08:34 PM // 20:34
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#11
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Lion's Arch Merchant
Join Date: Jun 2006
Guild: Legion of Zeal [Zeal]
Profession: W/
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1-2 copies of Rebirth, 1-3 copies of reusable on-battle resurrects (Death Pact Signet, Signet of Return and Resurrection Chant) and rest sigs. That kind of a setup will cover everything, and that is what I recommend.
Quote:
Originally Posted by LifeInfusion
But all in all, Resurrection Signet is the best in areas with bosses and morale boosts.
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Rebirth Signet.
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Jun 13, 2007, 09:19 PM // 21:19
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#12
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Grotto Attendant
Join Date: May 2005
Location: in the midline
Profession: E/Mo
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Quote:
Originally Posted by RoadKill97
Rebirth Signet.
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Not everyone has nightfall.
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Jun 13, 2007, 09:43 PM // 21:43
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#13
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Lion's Arch Merchant
Join Date: Jun 2006
Guild: Legion of Zeal [Zeal]
Profession: W/
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Quote:
Originally Posted by LifeInfusion
Not everyone has nightfall.
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True, but it has nothing to do with the fact that Rebirth Signet is better. Resurrection Signet is the best for every hero and henchman, of course.
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Jun 13, 2007, 09:52 PM // 21:52
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#14
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Forge Runner
Join Date: Jul 2006
Guild: Guildless
Profession: Me/
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Holy Haste + Res chant, just an idea.
Rebirth, good for Prot monks to take in case of a party wipe etc etc.
Resurrect has always seemed medicore, I guess it's because it's none linked and reuseable, I dunno.
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Jun 14, 2007, 05:25 AM // 05:25
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#15
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Jungle Guide
Join Date: Jan 2006
Location: NYC
Guild: The Circle Of Nine[NINE]
Profession: E/N
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When you're in The Ruins of Morah, and the idiot resses you with Resurrect, and you have 0 energy and 25% hp, you are the walking dead. This is pure foolishness in its worst form. The 5 seconds it took to res me mid battle because you couldn't do your job in the first place, which is keeping my monk arse alive to keep your dumb arses alive shows the lack of clear thinking you don't possess.
A res sig would be better in the case of picking between res sig and resurrect. If you res a monk in the middle of the enemy with no energy, you should have just danced and died. It would have been more entertaining.
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Jun 15, 2007, 10:24 AM // 10:24
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#16
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Desert Nomad
Join Date: Nov 2005
Guild: Dragon Slayer Guild [DSG]
Profession: R/
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Rebirth - is the best res to recover from near total party wipes
Sunspear Rebirth Signet – Best res for a 1 off near total party wipe or in place of a normal res signet (only in PvE)
Res signet - is the best res mid combat in areas with numerious moral boosts or in professions with no Hard res skill
Res chant or Renew Life - are best hard res to res mid battle
Restore life - is the best res to use post-battle when there are no enemies nearby
Unyielding Aura and Vengeance - amazing short term Res but struggles with multiply res’s and enchant shatters (one of my Monk heros normally always has Vengeance while the other carries a full time res skill)
Ressurect - is ok if you dont have any other res skills. Is ok in mid combat and ok in out of combat but doesn’t exceed in either making it an all around res but the other res's are better when available.
Light of Dwayna – the Best way of restoring a team after a near wipeout if you have killed off the enemies, but too high cost to be useful 99.9% of the time
Signet of Return – Only hard res option for Paragons with no secondary Mo or Rit
Death Pact Signet – The Best quickres for a Rit although is a considerably gamble in harder fights or when high on dp.
Flesh of my Flesh – your all around average Rit version of Resurrect with more energy and a sacrafise to your own health
Restoration – An amzing Res skill, combine with spirit twisting or Ritual lord and it can keep the party fighting for a long long time after they should. Handy to drop pre fight.
Lively was Naomi – The Item version of Restoration, although the cast makes it less useful unless used prefight which can reduce the rits effectiveness in the fight still much better than Light of Dwayna though
Last edited by Sophitia Leafblade; Jun 15, 2007 at 10:26 AM // 10:26..
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Jun 15, 2007, 01:04 PM // 13:04
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#17
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The 5th Celestial Boss
Join Date: Jul 2006
Location: Inverness, Scotland
Guild: The Cult of Scaro [WHO]
Profession: E/
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Quote:
Originally Posted by Shuuda
Holy Haste + Res chant, just an idea.
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I use that when my Monk goes healing. When I use that and I get the 20% chance for HCT on the staff a 1.5 second res chant is leet
Healer's Boon + Holy Haste would make it faster, but I've fallen out of love with Healer's Boon, not that great imo.
I despair also when idiots use Ressurect in battle, it seems such a waste of a skillslot when other methods of ressurection are far far better.
Last edited by Cebe; Jun 15, 2007 at 01:07 PM // 13:07..
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Jun 16, 2007, 06:34 AM // 06:34
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#18
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Forge Runner
Join Date: Nov 2005
Profession: R/
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Agreed with most of what Sophitia said, but I would add/point out a couple of things:
Rebirth - With a negative energy swap, this skill can be used it battle without draining your energy, but should only be done in VERY careful circumstances. This being said, 99% of the time you see someone mid-rebirth in battle (in a PuG), it's a bad choice.
Unyielding Aura and Light of Dwayna - These skills are really jokes when it comes to rezzing. While it is fun to use these for kicks, they are really bad choices for any serious use.
Resurrection Chant - I personally think this is the best choice for a E/Mo since it can be used with Glyph of Sacrifice to provide a 1 second cast full health rez in mid battle.
Renew Life - I really discounted this as a bad rez for a long time, but it is a touch skill, so it is affected by Expertise from a ranger and is therefore not a bad choice for one to take. It's still about 10 energy to rez with Expertise, but the party wide heal is nice. This is also a good skill for a HB monk since you can cast it quickly and heal allies that may have taken damage during your 3 second cast.
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Jun 16, 2007, 06:34 AM // 06:34
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#19
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Forge Runner
Join Date: Nov 2005
Profession: R/
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Agreed with most of what Sophitia said, but I would add/point out a couple of things:
Rebirth - With a negative energy swap, this skill can be used it battle without draining your energy, but should only be done in VERY careful circumstances. This being said, 99% of the time you see someone mid-rebirth in battle (in a PuG), it's a bad choice.
Unyielding Aura and Light of Dwayna - These skills are really jokes when it comes to rezzing. While it is fun to use these for kicks, they are really bad choices for any serious use.
Resurrection Chant - I personally think this is the best choice for a E/Mo since it can be used with Glyph of Sacrifice to provide a 1 second cast full health rez in mid battle.
Renew Life - I really discounted this as a bad rez for a long time, but it is a touch skill, so it is affected by Expertise from a ranger and is therefore not a bad choice for one to take. It's still about 10 energy to rez with Expertise, but the party wide heal is nice. This is also a good skill for a HB monk since you can cast it quickly and heal allies that may have taken damage during your 3 second cast.
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Jun 19, 2007, 07:47 PM // 19:47
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#20
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Ascalonian Squire
Join Date: Oct 2006
Profession: Me/E
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res sig or the sunspear version on all but the 1 or 2 hard ressers is key in my opinion. If your party completely runs out of res sigs then its time to find a new party
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